mgv7_np_cave1 = { flags = defaults lacunarity = 2 persistence = 0.5 seed = 52534 spread = (61,61,61) scale = 12 octaves = 3 offset = 0 } mgv7_np_dungeons = { flags = defaults lacunarity = 2 persistence = 0.8 seed = 0 spread = (500,500,500) scale = 0.5 octaves = 2 offset = 0.9 } mgv7_np_cave2 = { flags = defaults lacunarity = 2 persistence = 0.5 seed = 10325 spread = (67,67,67) scale = 12 octaves = 3 offset = 0 } mgv7_np_cavern = { flags = defaults lacunarity = 2 persistence = 0.63 seed = 723 spread = (384,128,384) scale = 1 octaves = 5 offset = 0 } mgv7_np_floatland = { flags = defaults lacunarity = 1.618 persistence = 0.75 seed = 1009 spread = (384,96,384) scale = 0.7 octaves = 4 offset = 0 } mgv7_np_mountain = { flags = defaults lacunarity = 2 persistence = 0.63 seed = 5333 spread = (250,350,250) scale = 1 octaves = 5 offset = -0.6 } mgv7_np_ridge_uwater = { flags = defaults lacunarity = 2 persistence = 0.6 seed = 85039 spread = (1000,1000,1000) scale = 1 octaves = 5 offset = 0 } mgv7_np_mount_height = { flags = defaults lacunarity = 2 persistence = 0.6 seed = 72449 spread = (1000,1000,1000) scale = 112 octaves = 3 offset = 256 } mgv7_np_height_select = { flags = defaults lacunarity = 2 persistence = 0.7 seed = 4213 spread = (500,500,500) scale = 16 octaves = 6 offset = -8 } mgv7_np_terrain_alt = { flags = defaults lacunarity = 2 persistence = 0.6 seed = 5934 spread = (600,600,600) scale = 25 octaves = 5 offset = 4 } mg_biome_np_humidity_blend = { flags = defaults lacunarity = 2 persistence = 1 seed = 90003 spread = (8,8,8) scale = 1.5 octaves = 2 offset = 0 } mgv7_large_cave_depth = -33 mgv7_np_terrain_persist = { flags = defaults lacunarity = 2 persistence = 0.6 seed = 539 spread = (2000,2000,2000) scale = 0.1 octaves = 3 offset = 0.6 } mgv7_large_cave_num_min = 0 mg_flags = caves, dungeons, light, decorations, biomes mg_name = v7 mgv7_small_cave_num_max = 0 mgv7_large_cave_num_max = 2 mgv7_floatland_ymin = 1024 chunksize = 5 water_level = 1 mapgen_limit = 31000 mgv7_np_filler_depth = { flags = defaults lacunarity = 2 persistence = 0.7 seed = 261 spread = (150,150,150) scale = 1.2 octaves = 3 offset = 0 } mgv7_spflags = mountains, ridges, nofloatlands, caverns mgv7_np_terrain_base = { flags = defaults lacunarity = 2 persistence = 0.6 seed = 82341 spread = (600,600,600) scale = 70 octaves = 5 offset = 4 } mgv7_cavern_limit = -256 mg_biome_np_heat = { flags = defaults lacunarity = 2 persistence = 0.5 seed = 5349 spread = (1000,1000,1000) scale = 50 octaves = 3 offset = 50 } mg_biome_np_humidity = { flags = defaults lacunarity = 2 persistence = 0.5 seed = 842 spread = (1000,1000,1000) scale = 50 octaves = 3 offset = 50 } mgv7_floatland_ywater = -31000 seed = 45766899872 mgv7_dungeon_ymax = 31000 mg_biome_np_heat_blend = { flags = defaults lacunarity = 2 persistence = 1 seed = 13 spread = (8,8,8) scale = 1.5 octaves = 2 offset = 0 } mgv7_floatland_taper = 256 mgv7_float_taper_exp = 2 mgv7_floatland_ymax = 4096 mgv7_large_cave_flooded = 0.5 mgv7_floatland_density = -0.6 mgv7_cave_width = 0.09 mgv7_np_ridge = { flags = defaults lacunarity = 2 persistence = 0.75 seed = 6467 spread = (100,100,100) scale = 1 octaves = 4 offset = 0 } mgv7_small_cave_num_min = 0 mgv7_cavern_threshold = 0.7 mgv7_mount_zero_level = 0 mgv7_cavern_taper = 256 mgv7_dungeon_ymin = -31000 [end_of_params]